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Invoking Anchor Program Instructions via anchor-client in Rust Using Anchor-Generated Instruction and Account Types When using the Rust anchor-client (Anchor v0.31.0) to call your Anchor program, you should rely on the official types generated by Anchor in your program’s crate. This means using the structs from your program crate’s instruction and accounts modules, rather than any custom IDL-based types. Each instruction defined in your Anchor program (e.g. initialize_ticket, redeem_ticket) will have: A corresponding accounts context struct in the soltix::accounts module (e.g. soltix::accounts::InitializeTicket). A corresponding instruction data struct in the soltix::instruction module (e.g. soltix::instruction::InitializeTicket). Anchor automatically implements the required traits for these structs (like ToAccountMetas for accounts and InstructionData for instruction args), so they can be used directly with anchor_client’s builder interface docs.rs . Required Imports and Traits In your Rust client code, bring the relevant modules and traits into scope: Program crate modules: Import your program crate (here assumed as soltix) and its accounts and instruction modules. Also import any account data structs or the program ID constant if needed. For example: use soltix::{accounts, instruction, ID /*, "<" + AccountDataStruct + ">" */};